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- identityHashCode(java.lang.Object) - function in org.polyfrost.polyui.utils.Utils
- Image - class in org.polyfrost.polyui.component.impl
- image(org.polyfrost.polyui.renderer.data.PolyImage,java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Integer) - function in org.polyfrost.polyui.renderer.Renderer
- image(org.polyfrost.polyui.renderer.data.PolyImage,java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Float,kotlin.FloatArray,java.lang.Integer) - function in org.polyfrost.polyui.renderer.Renderer
- image(org.polyfrost.polyui.renderer.data.PolyImage,java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Integer,java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Float) - function in org.polyfrost.polyui.renderer.Renderer
- Draw an image to the screen, per the given parameters.
- image(java.lang.String) - function in org.polyfrost.polyui.utils.Utils
- immutable(org.polyfrost.polyui.unit.Vec2) - function in org.polyfrost.polyui.unit.Units
- In - enum entry in org.polyfrost.polyui.animate.Easing.Type
- indexOf(T) - function in org.polyfrost.polyui.utils.LinkedList
- init() - function in org.polyfrost.polyui.renderer.Renderer
- This function is called during very early initialization, and should be used to prepare the renderer for use.
- initImage(org.polyfrost.polyui.renderer.data.PolyImage) - function in org.polyfrost.polyui.renderer.Renderer
- Function that can be called to explicitly initialize an image.
- InOut - enum entry in org.polyfrost.polyui.animate.Easing.Type
- InputManager - class in org.polyfrost.polyui.event
- Handles input events and passes them to the correct components/layouts.
- INSERT - enum entry in org.polyfrost.polyui.input.Keys
- intersects(java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Float) - function in org.polyfrost.polyui.component.Drawable
- intersects(java.lang.Float,java.lang.Float,java.lang.Float,java.lang.Float) - function in org.polyfrost.polyui.component.Drawable
- invoke(java.lang.Number,kotlin.jvm.functions.Function1) - function in org.polyfrost.polyui.operations.KeyFrames
- IOUtils - class in org.polyfrost.polyui.utils
- isAggressiveCleanupEnabled() - function in org.polyfrost.polyui.property.Settings
- This property will make it so after a drawable is initialized, its initialization events are cleared, meaning that
reset()will fail. - isDebugMode() - function in org.polyfrost.polyui.property.Settings
- this enables the debug renderer and various other debug features, including more verbose checks and logging.
- isEmpty() - function in org.polyfrost.polyui.input.Modifiers
- isEmpty() - function in org.polyfrost.polyui.utils.LinkedList
- isFinished() - function in org.polyfrost.polyui.animate.Animation
- isFinished() - function in org.polyfrost.polyui.animate.Animation
- isInside(java.lang.Float,java.lang.Float) - function in org.polyfrost.polyui.component.Drawable
- isInside(java.lang.Float,java.lang.Float) - function in org.polyfrost.polyui.component.Drawable
- isMasterFrameBuffer() - function in org.polyfrost.polyui.property.Settings
- If true, the renderer will render all layout and component to a 'master' framebuffer, then every frame, render that.
- isNaturalScrolling() - function in org.polyfrost.polyui.property.Settings
- Weather to invert the scroll direction
- isNegative() - function in org.polyfrost.polyui.unit.Vec2
- isNegative() - function in org.polyfrost.polyui.unit.Vec2
- isRenderPausingEnabled() - function in org.polyfrost.polyui.property.Settings
- This optimization enables "render pausing", or allowing the renderer to pause rendering when there are no changes to the UI.
- isVSyncEnabled() - function in org.polyfrost.polyui.property.Settings
- isZip() - function in org.polyfrost.polyui.renderer.data.FontFamily
- iterator() - function in org.polyfrost.polyui.utils.LinkedList