renderPausingEnabled

@get:JvmName(name = "isRenderPausingEnabled")
@set:JvmName(name = "enableRenderPausing")
var renderPausingEnabled: Boolean

This optimization enables "render pausing", or allowing the renderer to pause rendering when there are no changes to the UI.

This requires a setup such as if (polyUI.drew) glfwSwapBuffers(handle) in your main loop.

Since

0.12.0