animateBy

@JvmName(name = "animateBy")
fun Drawable.animateBy(at: Vec2 = Vec2.ZERO, size: Vec2 = Vec2.ZERO, rotation: Double = 0.0, scaleX: Float = 0.0f, scaleY: Float = 0.0f, skewX: Double = 0.0, skewY: Double = 0.0, color: PolyColor? = null, animation: Animation? = null)

Bulk add method for all the builtin drawable operations in PolyUI.

The default values of this method are all zeroes, meaning that nothing is done.

This is the "by" version of this method, meaning that each value is added to the current one of this drawable. See the animateTo method for the "to" equivalent, which sets each value to the provided one.