BoxedTextInput

@JvmName(name = "BoxedTextInput")
fun BoxedTextInput(image: PolyImage? = null, pre: String? = null, placeholder: String = "polyui.textinput.placeholder", initialValue: String = "", fontSize: Float = 12.0f, center: Boolean = false, post: String? = null, size: Vec2 = Vec2.ZERO): Block